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The lucky hit in Diablo 4 is an important parameter for your equipment, but not easy to understand because of the role of chance
This is the lucky hit in Diablo 4
With the lucky hit, Blizzard introduces a random variable in Diablo 4 that is influenced by skills and equipment. However, it is not a critical hit, but an effect that can be triggered on attacks.
- Lucky Hit, like Overpower or Unstoppable, is new to Diablo 4 for beginners and it is not immediately clear how the stats are composed.
- Some abilities have a chance to trigger a lucky hit effect. Other attacks trigger a lucky hit effect depending on the equipment. If the equipment triggers corresponding effects, then a chance can be calculated here that is calculated by the two values.
- If an ability has a chance of being lucky, the percentages for the respective effect are multiplied. In probability theory, this is the product rule, where the cumulative probability of two paths can be determined. The determined chance can be output as a percentage or as a decimal number.
- If the effect is triggered by normal attacks or by critical hits, then the calculation is omitted, as a different condition must be fulfilled here.
- The effects can be triggered, for example, after a critical hit or when using a skill.
- The range of effects is wide and can affect your character, injured enemies, non-elite units or bosses.
- Depending on the effect, you are strengthened, your enemies are weakened or even killed.
How to determine the chance of getting lucky in Diablo 4
So there are effects that are enabled by lucky hits in the first place or effects that occur when you hit or critically hit.
- Example 1: Your equipment provides an effect at 10 percent after normal attacks. Then you can assume that the effect occurs on average every 10 attacks.
- Example 2: The effect is triggered when you land a critical hit. Then you have to multiply the chance for a critical hit with the chance for the effect. So, for example, 10% for critical hits times 25% for the effect gives 10% * 25% = 2.5%.
- Example 3: Your ability triggers a lucky hit 50 percent of the time. Now it triggers an effect 10 per cent of the time. Again, multiply the odds and you have 50% * 10% = 5%.
- Some effects, however, are given with a margin of, for example, up to 12 percent effect probability. This means that the effect can also occur significantly less frequently.
- In any case, you should not rely on lucky hits alone in Diablo 4, but make sure with your equipment that you can also use lucky hit effects if you use skills that offer a chance of lucky hits.