Notice: Function _load_textdomain_just_in_time was called incorrectly. Translation loading for the rocket domain was triggered too early. This is usually an indicator for some code in the plugin or theme running too early. Translations should be loaded at the init action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /var/www/practical-tips.com/wp-includes/functions.php on line 6114

Notice: Function _load_textdomain_just_in_time was called incorrectly. Translation loading for the soledad domain was triggered too early. This is usually an indicator for some code in the plugin or theme running too early. Translations should be loaded at the init action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /var/www/practical-tips.com/wp-includes/functions.php on line 6114
Blender: Connecting objects - this is how it works - Practical Tips

Blender: Connecting objects – this is how it works

by Johannes

Blender is a free software that is becoming increasingly popular in times of 3D modelling. You can read in this article how you can use the programme to connect objects with each other.

How to connect objects with Blender

With Blender it is possible to create 3D graphics and bodies yourself and eventually even animate them. Sometimes you may want to connect two objects for a project. This is also possible with the software:

  • First you have to decide which body should be assigned to another. Select it with the right mouse button.
  • Now hold down [SHIFT] and select the second object with the right mouse button.
  • Now press [CTRL] and the letter “J” simultaneously. This stands for the command “Join”.
  • The two objects are now joined and can be edited at the same time (for example, reduced or enlarged).

More tips on Blender

You now know how to connect two objects. However, sometimes you may want to connect more bodies:

  • Select all the objects you want to connect. To do this, hold down [SHIFT] and then click on the bodies one after the other with the right mouse button.
  • Now execute the “Join” command again, which has already been described above.
  • Afterwards all selected bodies are joined into one single object.

Related Articles

Leave a Comment